Admit it: Redemption is boring. We think we want characters to "grow" and "change," but really, it's the people around us in real life—people who, say, loudly pick their teeth in restaurants or walk too slowly in public thoroughfares—who need revamping. (We ourselves, of course, need no improvement.) There's a liberating joy in watching fictional characters be as bad as they want to be, which was one of the open secrets powering Pierre Coffin and Chris Renaud's jubilant, indecorous 2010... More >>>