Today's Computer Games and Virtual Worlds Seminar at UC Irvine focuses on the huge growth of massively multiplayer online games (MMOs) among young virtual world denizens in recent years.
Currently, more than 200 MMOs/virtual worlds are aimed at the youth market, whose growth has particularly exploded in the past five years.
Seminar speakers Jackie
Education at the
Sheffield in the
, and Heather
Horst, socio cultural
anthropologist with the
UCI, address how this has changed children.
Marsh studies the relationship between popular culture, media and new technologies and young children´s literacy practices, both in and outside school.
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She will draw on the MMOs/virtual world Club Penguin and Barbie Girls for her presentation, exploring the ways children play, see the environments and transfer what they learn in virtual worlds to the real world. Marsh will also address the digital literacy practices embedded in children's engagement with sites such as Club Penguin.
Horst, who is also a research fellow in the MA Program in Digital Anthropology at University College in London, focuses her research on the relationship between place, space and new media.
She will talk about transformations in family life in light of new media.
A panel discussion runs from 3:30
p.m., followed by a reception, at 6011
on the UCI campus.