By Gustavo Arellano
By R. Scott Moxley
By Alfonso Delgado
By Courtney Hamilton
By Joel Beers
By Peter Maguire
By Charles Lam
By Charles Lam
SUBJECT: Cute blonde with pretty green eyes, wearing a beige sweater and jeans, standing next to her friend, who was ordering drinks at the bar.
REACTION: After laughing for a moment, she repeated the line to her friend. Then she turned back to me, smiled and said, "Neither."LINE 3: Excuse me, but I just have to tell you—If you were a screen door, I'd slam you all night.
SUBJECT: A blue-eyed blonde wearing jeans and a bright red top with a plunging neckline that displayed her more-than-ample chest.
REACTION: She chuckled for a moment before a really disgusted and insulted look appeared on her face, and she said, "Oh, no . . ."
Feeling guilty once again, I told her I was just trying out the line for a story. "You're brave," she said, "but that line was really bad."
NOTE: I ran into this woman later in the evening, but this time, she was standing next to her boyfriend. She motioned me over. "Tell him what you told me," she said.
I did and he laughed, but he agreed it was a bad line.
"Look," I said, "I'm just doing this for a story. I'm being paid to give these lines to beautiful women."
"Oh, you're so sweet," she said.
SUBJECT: A short, incredibly pretty brunette in a black sleeveless top and tight skirt.
REACTION: "Go fuck yourself."
NOTE: This subject was the easiest one to approach—no hesitation and no nervousness on my part. But after watching this particular subject storm off to a tall, strong-looking guy and start pointing in my direction, I realized that I had gathered more than enough data and it was time to terminate the experiment.CONCLUSION
Approaching women for the story became easier as I went along because I convinced myself it was just for the story. The more colorful the rejection, the better the article would be.
Players and pickup artists, though, don't have that excuse. They want to succeed. But they also understand what I learned that night: if they approach enough girls and use enough lines, something will eventually click. The arithmetic is to the player's advantage—if he can survive a dozen or more rejections a night.